Monthly Archives: August 2010

An Explosion of Practical Wisdom

One of the coolest things I’ve got­ten to do in the game indus­try was go to the Game Developer’s Con­fer­ence back in 2008…February, I think it was.  It was the big one in San Fran­cisco (there are a few oth­ers through­out the year, includ­ing one here in Austin), and it’s basi­cally just a ton of sem­i­nars  —  some bet­ter than

Lazy Weekend

Hasn’t been much to blog about, after things had calmed down at work with wrap­ping up pro­duc­tion on Force Unleashed 2 I just sort of dived right into work­ing on Thor (our other project) so things kept pretty busy.  Took half a week of vaca­tion last week though to watch the kids, and then just laid back

Superheroes update

So the kids and I had a long meet­ing of pure awe­some today, I don’t think we’ve had that much fun just sit­ting around talk­ing ever.  I down­loaded some really cool brain­storm­ing soft­ware off the net (lets ya make bub­bles you can link/move around and every­thing), sat them down next to my desk on the “cus­tomer chairs” as they

Revisiting an old character

I was going to post images for this post…but it’s freak­ing 3am and so I threw the towel in on the color work.  Maybe tomor­row? Any­way, I’ve had this side char­ac­ter named Kaiyra for a few years now…female Man­dalo­rian, basi­cally (think Boba Fett or Jango Fett from Star Wars).  I’ve long since found care­fully planned revealed flesh