Deuce

Two days of pics…the mad­ness!  Stayed up way too late after the kids went down to work on Kaiyra’s model, fin­ished up her body (minus the hands) and her head (minus the ears).  The head will need a lit­tle more repo­si­tion­ing later on in ZBrush, but over­all I’m really pleased.

Here’s a cou­ple of renders…mind you only the eyes are tex­tured, so it’ll look weird.  Of course, any human with­out hands or ears is going to look mighty pecu­liar too:

bodyface

Ol’ q-ball here has quite a ways to go…she has no eye­lashes, the miss­ing ears (com­ing tomor­row), no eye­brows and no hair.  I’ll likely get some of those details in tomor­row night, and then I’ll setup a sub-surface scat­ter­ing shader on her for her skin.  A what-youareadick-who?  SSS for short, it’s basi­cally how light works on skin.  Ever hold your hand up to a flash­light or light bulb, and see how it makes your skin glow?  That’s light enter­ing your skin, bounc­ing — or scat­ter­ing in the sub-surface of your skin — off of the bone and mus­cle and then com­ing back out again.  It’s one of the ways a CG model can look com­pletely and totally fake to you, because know it or not your sub­con­cious mind is aware of this…which is why to you it’ll just seem fake.  Same rea­son a CG dinosaur looks real on screen but a CG cat won’t — your mind already knows how a cat should move, but you’ve never seen a dinosaur run­ning around so you won’t notice it as much.

If I fried your brain, sorry!  If not, kudos to you.  Short post tonight, I need me some sleep!  G’night!

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