Monthly Archives: August 2010

Yub yub

Pretty laid back week­end com­ing to a close…spent some good time with my younglings work­ing on lit­tle art projects and wrap­ping up sea­son one of Star­gate Atlantis (fun times!), and finally made some head­way with a side project for the first time in months (Kaiyra).  I’d have liked to add a few more out­door excur­sions to the mix,

Deuce

Two days of pics…the mad­ness!  Stayed up way too late after the kids went down to work on Kaiyra’s model, fin­ished up her body (minus the hands) and her head (minus the ears).  The head will need a lit­tle more repo­si­tion­ing later on in ZBrush, but over­all I’m really pleased. Here’s a cou­ple of renders…mind you only

Kaiyra Conceptin’

Alright, as promised I actu­ally am includ­ing pics here instead of just flap­ping my jaw like I usu­ally do.  I was at home sick today (I just love the lit­tle super bugs that come with school kids), so I had some free time I guess you could say. Over the years as I’ve started con­cept­ing my own char­ac­ters  —  not all of them

A-Building We Go!

I started mod­el­ing (3d mod­el­ing) the new ver­sion of my char­ac­ter Kaiyra tonight, only got to put a cou­ple of hours into her but it was the most fun I’ve had mod­el­ing a char­ac­ter ever. Char­ac­ter mod­el­ing has always been a love infatuation/absolute hatred rela­tion­ship for me.  I’m infat­u­ated with the idea of mak­ing char­ac­ter, and they hate