What a freaking day…started out really nice and relaxing, finally got to sleep in some and worked some more on those character concepts. Got a bug up my ass to clean so I went nuts on the house giving it the much-needed cleaning it deserved (if I’m starting to sneeze a lot, the pet dander’s been piling up for …
Monthly Archives: July 2010
Out of the shadows
I got my first real glimpse tonight of Zombie’s main character, whom I am currently calling Sam. He’s gone through quite the long process of revisions in my mind over the last several years and I’ve even tried to start sketching him out — his costume, mind you, not his physical traits — but each time it just didn’t work. …
“To Thine Own Self Be True”
I read an interesting article up on Gamasutra today that was discussing the topic of “happiness in the game industry.” I’m pretty sure a lot of developers read that, I know more than a few people did in out studio and even saw one of our own post a comment on it. There was one particular response someone made that …
Late Night
It was a late one tonight at work again, I think I got out of there around 9:24pm. Not that I was counting, I actually knew because I had a craving for some ice cream and remember checking my watch and wondering if I could pull off a movie to go with the ice cream or not before midnight. Kinda sorta worked I guess — I say …